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This geometry export converter writes out Alias triangle binary files which can be read into Alias Power Animator/Studio/AutoStudio/Designer. These files basically contain just raw geometry data in triangular format with normals/colors/texture-uv coordinates per vertex. In addition, the file contains the texture filename associated with each polygon. Two alternative methods to export geometry to Power Animator/Studio/AutoStudio/Designer.is via the Wavefront OBJ export converter and the IGES 5.3 export converter. The PolyTrans-for-Maya native plug-in module is used to move data in and out of Autodesk Maya.
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