Click here to view the key differences between Okino's NuGraf and PolyTrans software packages.
And click here to view our dedicated online Autodesk Inventor solutions page which has a good visual feature list for NuGraf as a rendering, data optimization and data conversion system.
User Interface |
- Beginner
and Expert Modes
-
Multiple Display Modes
-
Window Positioning Controls
-
Interruptible and Transparent Redraws
-
Interactive Camera Placement
-
Interactive Light Placement
-
Light Librarian
-
Extensive, context-sensitive online help and dual printed manuals
(600 pages)
Object Manipulation |
- Completely
Hierarchical Model Database and User Interface
-
Built-in Primitives
-
3D Extruded Fonts
-
Object Manipulation
-
Automatic Polygon Processing
Hierarchical Selector Window |
- Fast
Scene Component Access
-
Hierarchy Manipulation
-
Fast Material Assignment
Extensive Material and Shader Support |
- Material
and texture librarian
-
Texture and Material Libraries
-
Complex Material Editor
-
Sophisticated
transparency: Face, reflected colors and edge transparency.
-
Spherical,
cubical and planar mapping
-
Mist
and fog atmospheric shaders
-
"Shadow
Catcher"
-
12
forms of texture modulation
Versatile Texture Mapping |
- Unlimited
Texture Layering
-
Interactive 2d Texture Placement
-
3d Texture Editor
-
2d Texture Editor. Imports 2d bitmap textures from a variety of standard
formats (2 through 32-bit BMP, Electric Image, IFF, JPEG, Photoshop
PSD, SGI RGB, SoftImage PIC, TIFF or TARGA, or 8-bit CEL, FLC, FLI
or GIF files), enable texture filtering (MIPmap or Bilinear).
- Full
Alpha Channel Support
Great 3D Import and Export |
- All
the functionality of Okino's PolyTrans
-
Extensive geometry import filters
-
Imports
polygon, trimmed NURBS and bicubic patch geometry as well as all camera,
lights, materials, textures and object hierarchy found in files.
-
Animation Conversion
-
Robust DXF Import Filter
-
Extensive geometry export filters
-
Wide Geometry
Support
-
Built-In Bitmap Image Converter
Fast, Photo-Realistic Rendering |
- Fast and memory
efficient 32-bit broadcast quality scanline & multi-threaded ray
trace renderers
- Multiple Rendering
Formats
- Selective Rendering
- Many Output
Formats
- Accurate Alpha
Channel Output
- Soft-Edged or
Hard-Edged Shadows
- Field scanline
rendering mode
- Background Color
Scheme