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This scene exemplifies the extent to which the NuGraf software can import and render 3D Studio files with no tweaking necessary. The original 3D Studio scene was imported into the NuGraf Rendering System software via its custom 3D Studio import filter. Of particular interest in this scene is the bump mapping which has been applied to the handles of the sugar container and the top of the coffee liquid - this required that NuGraf's 3D Studio import converter automatically infer (U,V) tangent vectors from the (u,v) texture coordinates (this is unique among 3d rendering programs, aside from 3D Studio itself). The scene uses 2 shadow casting spot lights and two spherical environment maps to simulate the gold and silver materials. Copyrights: the original 3D Studio model was obtained from the 3D Cafe Internet WEB site and was created by Renzo Del Fabbro of Italy.
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