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Coffee Mug & Sugar Container

This scene exemplifies the extent to which the NuGraf software can import and render 3DS files with no tweaking necessary. The original 3DS scene was imported into the NuGraf software via its custom 3DS import filter. Of particular interest in this scene is the bump mapping which has been applied to the handles of the sugar container and the top of the coffee liquid - this required that NuGraf's 3DS import converter automatically infer (U,V) tangent vectors from the (u,v) texture coordinates (this is unique among 3d rendering programs, aside from 3DS itself). The scene uses 2 shadow casting spot lights and two spherical environment maps to simulate the gold and silver materials.

Copyrights: the model was created by Renzo Del Fabbro of Italy.