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Spiff the Spaceman

This is a direct rendering of a fairly intricate Lightwave scene using NuGraf. This is a good example of how well NuGraf can import and render a Lightwave model with no tweaking necessary. Notice the proper translation of the texture maps for Spiff's glases, the red edges of the space ship, the bump mapped ground and the background image. Also notice the proper translation of the transparency for the canopy.

Copyrights: The Spiff model came from the 'Light ROM II' CDROM distributed by Amiga Library Services. Model created by Ivan Moen using Lightwave.