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You must add a directory path to the location on your hard disk where the Presagis texture map images are stored. This directory path can be specified by the 'Preferences/Configure File Search Paths' menu option located within the main NuGraf or PolyTrans program. Add the new directory path within the 'Texture Bitmaps Search Path'. If you do not set up this path properly then the NuGraf renderer will not be able to find the texture images referenced by the .flt files. Also, export filters that must reference these bitmap files will not be able to locate them either.
The OpenFlight importer is fully compliant with the updated FLT format v15.7 or newer for multiple sets of uv texture coordinates. Up to 8 sets of uv texture coordinates will be read in for the "Vertex" record of parent "Polygon" records, and for the new "Mesh" primitive introduced in v15.7. If all the (u,v) values are (0.0, 0.0) then that corresponding uvset will not be imported.
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