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Harbour Bridge

This is a NuGraf rendering of model which was imported using the NuGraf DXF import converter.

The water is a 3d procedural bump map, the sky a simulated procedural clouds texture and the stones on the columns is a 2d scanned bitmap texture. Texture coordinates were placed on the columns using NuGraf's interactive texture projection methods. In addition, the lower-left corner of the image has several bitmapped trees that cast shadows on the ground (the alpha channel of the tree bitmaps are used to make the tree polygon transparent around its edges).