Bl
Bl
Bl
Bl
Bl
You are here:   Home »  Products »  PolyTrans|CAD+DCC  
Bl

Home > Supported File Formats > CADMATIC to Unity


How to convert CADMATIC (3DP) to Unity?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

CADMATIC

Cadmatic Oy developers 3D software for the plant and ship building industries.

Okino and Cadmatic have collaborated for many years to create a fluid 3D conversion pipeline from Okino's CAD importers into Cadmatic 3D Plant software. This is achieved through a custom 3D export converter module for Okino software which creates "3DP" files. Such files can then be loaded into Cadmatic's 3D plant design software.

This custom solution allows Cadmatic users to source from all primary MCAD and CAD programs, resulting in highly optimized, clean and robust 3DP files. Commonly requested source MCAD programs include SolidWorks, ProE/Creo, IGES solids, STEP solids, PARASOLID solids, DWF-3D, (for the technically best AutoCAD, NavisWorks, Revit, Inventor conversions) DXF/DWG, JT and basically all other top named MCAD programs.

The 3DP Exporter plug-in for Okino software is developed and maintained by Cadmatic. Please contact them directly to obtain the 3DP installer.

If you wish to convert from the Cadmatic 3D Plant software into other BREP solids modelling programs (such as SolidWorks, Unigraphics NX, Siemens Team Center, ProE/Creo CATIA, etc.) then please contact Cadmatic directly for their speciality methods and processes. Such processes are not provided by Okino software as its requires special processing of data from the 3D Plant software. As examples, Cadmatic 3D Plant can export JT "solids-based" files for Unigraphics NX and Siemens Team Center, while the use of a local copy of AutoCAD allows Cadmatic 3D Plant datasets to be converted into "solids" for Autodesk Inventor and other programs.

     

Unity

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. It is particularly popular for iOS and Android mobile game development.

Okino has long supported Unity as the first and main 3D conversion program to do so. In the simplest terms possible, conversion from Okino software to Unity is done via the FBX file format.

For those who may be unaware of Okino software, for over 30+ years we have been the pioneer 3D conversion company that wrote the rule book on how DCC, animation and MCAD data is to be cross-converted between all major 3D programs and file formats. Key uses of our software for Unity users has been for the conversion of all major MCAD data formats into a highly optimized and efficient form for realtime usage within Unity. We also invented the processes for animation + skinning/bones cross conversion so that is well supported for Unity. As a minor point of interest, Okino was also the very first implementor of the FBX file format as of 2002, long before Autodesk bought the bankruptcy assets of Alias Research and provided free access to the FBX SDK; hence, we provide highly reliable and robust FBX v5/v6/v7 support.