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Home > Supported File Formats > Fusion 360 to 3D Studio


How to convert Fusion 360 to 3D Studio (.3ds)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Fusion 360

Fusion 360 is a cloud-based CAD, CAM, CAE design software application, developed by Autodesk. It was first introduced in 2013. It has built-in capabilities to do 3D modeling, simulation and documentation. It can manage manufacturing processes such as machining, milling, turning and additive manufacturing. It also has electronic design automation (EDA) features, such as schema design, PCB design and component management.

Converting from Fusion 360 into Okino software can be handled by one of many file formats, such as: Autodesk Inventor .ipt, DXF/DWG, FBX, IGES, OBJ, SAT, SketchUp or STEP AP214. STEP is preferable.

Converting from Okino software into Fusion 360 can be handled in one of many ways, such as: FBX, Rhino .3dm, DXF/DWG (not recommended), Wavefront OBJ and SketchUp SKP.

     

3D Studio

The .3ds file format was the native file format of the old Autodesk '3D Studio R1-R4' software, which was popular up to about 1996 before its successor (3ds Max) replaced it. The file format is a dated, 16-bit, obsolete format. It is limited to triangle geometry, 65536 polygons per mesh, no vertex normals for accurate smoothing, 8.3 DOS filename naming and a maximum of 10 characters for object names.

Please do not confuse the .3ds format with the 3ds Max .max format. You will find throughout the 3D industry that some companies refer to .3ds as the "3ds Max file format" but this is not true. The native file format of 3ds Max is the .max format, whereas .3ds is just a legacy import/export file format ported over to 3ds Max by Tom Hudson during the transition from 3D Studio R4 back in the early 1990s. DO NOT use the .3ds file format to convert to/from 3ds Max but rather use Okino's dedicated PolyTrans-for-3dsMax plug-in system for 3ds Max.