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Home > Supported File Formats > Intergraph PDS to Maya


How to convert Intergraph PDS to Maya (.ma,.mb)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Intergraph PDS

Intergraph 'Plant Design System' is a comprehensive, intelligent computer-aided design/engineering (CAD/CAE) application for plant design, construction, and operations.

Files can be exported from PDS as MicroStation DGN files and imported natively into Okino software via our dedicated DGN importer. Preferably, you should import only the .DRI (Design Review) file which itself will then read in all of the individual DGN files. Please follow the method as outlined in the 'How to Import from Intergraph PDS DGN Models' section of the Okino online DGN help file. It is also suggested that you read the 'Tutorial: How to Import Massive DGN Files (PDMS Plants, Oil Refineries, etc)' section of the same help page.

     

Maya

Maya is a well known and respected DCC/Animation system which had originally been developed by Alias Research in Canada then purchased by Autodesk in 2006 after Alias went bankrupt.

As is very little understood, no program on this planet can read or write Maya ".ma" (ASCII) or ".mb" (binary) files because the full geometry modifier stack of the Maya software, and its various plugin modules, are needed in order to properly evaluate the file before it can be rendered. This is what forced Okino to write its well known PolyTrans-for-Maya system, which allows for all Okino 3D converters to run within Maya itself. For example, if you want to convert to/from CINEMA 4D (.c4d files) then you would do so entirely inside of Maya.

Due to multi-decades history, Maya users are notorious for using the OBJ file format to convert files to/from other software packages just as 3ds Max users wrongly use the 1985-era .3ds file format. OBJ is an "okay" file format but there are much better or more preferred methods to convert the data.