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Home > Supported File Formats > MODO to CINEMA-4D


How to convert MODO (.lxo) to CINEMA-4D (.c4d)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

MODO

MODO is a polygon and subdivision surface modeling, sculpting, 3D painting, animation and rendering package developed by Luxology, LLC, which is now merged with and known as Foundry. MODO was created by the same core group of software engineers that previously created LightWave 3D by Newtek.

Conversion to/from MODO and Okino software can be achieved using the LightWave .lwo format, Rhino .3dm, COLLADA .dae, FBX or X3D.

     

CINEMA-4D

CINEMA 4D (C4D) is a well known and respected 3D DCC/Animation software program by MAXON Computer of Germany. C4D came to take on a much larger market share in the 2010's decade (and beyond) once other animation packages waned or went out of business.

Okino has been MAXON's primary 3D conversion partner since 1998 and hence has very strong support for importing, exporting and converting C4D files without the need to have a local copy of C4D installed.

It should be noted that no software program can read or write 3ds Max (.max) or Maya (.ma) files, just as was the case with CINEMA 4D prior to release v12. Hence, as is little understood, the proper way to convert C4D files to/from 3ds Max is via the Okino PolyTrans-for-3dsMax system and to/from Maya via the Okino PolyTrans-for-3dsMaya system.

However, Okino's primary focus is to provide the main industry standard CAD file conversion support to C4D users.