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Home > Supported File Formats > SOLIDWORKS to Houdini


How to convert SOLIDWORKS (.sldasm,.sldprt) to Houdini?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

SOLIDWORKS

Since the mid-1990s SOLIDWORKS has dominated the mid-tier MCAD solids modelling market amongst its closest rivals of ProE/Creo, Unigraphics NX, Autodesk Inventor and Solid Edge.

SOLIDWORKS has been Okino's #1 most requested and used MCAD importer (outside of STEP and IGES) for well over 25 years. We do not use reverse engineered technology, as commonly used by other companies, but rather license the real and actual runtime system from SOLIDWORKS Corporation on a yearly basis. This has allowed our SOLIDWORKS importer to remain entirely error free for over 25 years and is incredible fast to import and convert the most massive of assemblies.

Conversion from SOLIDWORKS is best handled via native .sldasm and .sldasm files, or equally well via STEP AP204 or "IGES BREP solids".

     

Houdini

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS software tools. Houdini is most commonly used for the creation of visual effects in film and television.

Being both from Toronto, Okino has known the original 3 developers of the PRISMS/Houdini software since 1991 and have kept a close relationship with some of them. Given the very niche markets into which Houdini has been sold since the mid 1990s, we do not get many requests for the conversion of data in or out of Houdini compared to our primary 3dsMax/Maya/Cinema-4D daily requests. Nevertheless, we developed our FBX and COLLADA converter modules to be compliant with the Houdini software.