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Home > Supported File Formats > STEP to X3D


How to convert STEP (.step,.stp) to X3D (VRML2, VRML97)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

STEP

STEP is the defacto 'go-to' MCAD translation file format when you do not have access to the original CAD part and assembly files. It is a long standing 'industry standard' that can be used to move MCAD/CAD file assets into many downstream 3D programs and file formats. Okino's PolyTrans|CAD provides for a defacto 3D STEP file conversion solution used by the world's primary & professional engineering, aerospace, military, corporate, animation/multi-media and VR/AR industries. STEP uses the .stp and .step file extensions.

STEP files are readable ASCII files which encode CAD parts and assembly information. Most respectable MCAD modellers will actively and correctly support the STEP AP203 and AP214 file formats. STEP was originally developed to supercede the IGES file format but has mostly supplemented but not replaced IGES. You would either want to export a "STEP AP214" file or an "IGES BREP solids" file depending on the MCAD modeller.

A much deeper overview plus explanation of STEP, and how it can be best used + understood, is outlined in this Okino WEB page.

Most people initially come to Okino asking for a STEP importer but it should only be used in specific situations as outlined in our "CAD Data Sourcing Suggestons and Rules".

     

X3D

X3D is the XML-based replacement to the venerable VRML2/VRML97 (Virtual Reality Modeling Language) file format of the 1985-era. X3D extends VRML2 with support for CAD, geospatial, humanoid animation and NURBS. It also provides for multi-stage and multi-texture rendering. Each new iteration of the file format brings more modern functionality, headed up by the Web3D Consortium.

VRML2 (and its brotheren X3D) continue to be two of the very best of non-MCAD file formats. Many people (wrongly) believe that FBX is the primary "translation file format" but VRML2 pre-dated it by at least 10+ years and has equally good or better functionality (and in an open, non-proprietary specification).

VRML1 and VRML2 are 3D file formats with a long and complex history. They were originally developed in the mid 1990s to define 'interactive 3D worlds' on the then-new World Wide WEB. However, statistically speaking, VRML2 became more well known as a high quality "data translaton and storage" file format, partly due to Okino pushing it as such a standard in the industry. It was implemented by a good number of 3D software packages and hence became a "reliable back door" to convert 3D assets out of those packages before FBX, DWF, COLLADA, U3D and other similar file formats came along in the mid to late 2000s, or glTF in the late 2010's. So many new 3D file formats were introduced between 2005 and 2007 that many quickly died away or just became ghosts of the past.

Its brothern are also known as VRML2, Classic VRML, VRML97, VRML1 and Inventor2.