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Supported 2D Bitmap Import File Formats


To learn of the 'Best Practices' to import from our most popular 3D CAD file formats, click here.

While the main and primary focus of development at Okino is the 3D file import/export converters, a wide selection of 2D bitmap, video and audio converters or viewers have also been written in tandem. Thus, performing a 3D file format conversion also allows for automatic 2D bitmap conversion to occur at the same time.


Arrow Standard 2D Bitmap Import File Converters


 2D Import File Format Ext 32 bit RGBA 24 bit RGB 8 bit Color Map 8 Bit Grayscale 1 Bit B&W Video
 FLIC (Autodesk) .flc, .fli, .cel      Check
This is a 64-color or 256-color video file format dating back to the late 1980's, associated with Autodesk's "Animator" program and then its "3D Studio" animation program. This is an Okino implemented FLIC/CEL file reader, with many tweaks added over its lifetime. Handles "old style" and "new style" files. Handles byte run compression.

Specific frames can also be captured and applied as texture maps within Okino's rendering software.

 IFF (Lightwave) .iff, .ham, .lbm  CheckCheck   
This reads in images in the Lightwave IFF/ILBM file format. Handles 24-bit RGB (in 24 separate image planes) or 8-bit colormapped. HAM (16 color), HAM-8 (256 color) and EHB (32 color) modes are supported. Files can be compressed or uncompressed.
 IFF (Maya) .iff CheckCheck Check  
This reads in images in the Alias compatible IFF file format (not to be confused with the Lightwave IFF file format). This file format is commonly used as the default bitmap file format for such Alias products as Maya, Explore and PowerAnimator. 32-bit images (24-bits of RGB and an 8-bit alpha channel), 24-bit images (8-bit red, green and blue channels) and 8-bit images containing only an alpha or grayscale channel are supported. RLE compression is handled.
 IMG (Electric Image) .img, .image CheckCheckCheck Check 
This reads in images in the Electric Image bitmap file format. Handles 24-bit RGB and 32-bit RGBA files. Also handles color-mapped images from 1-bit to 8-bits (2 color B&W, to 256 colors). Compression is always used.
 JPEG .jpg  Check Check  
This reads in images in the JPEG file format. JPEG is a common image format that provides a variable image compression scheme which degrades the quality of an image as the image compression level increases. Relatively high levels of compression can be achieved before significant degradation occurs in the image. Note, however that JPEG is a lossy compression scheme which means that images saved to disk is of lower quality than the original rendered image. Handles either 24-bit RGB JPEG files, or 8-bit grayscale files.
 PIC (Softimage) .pic CheckCheck Check  
This reads in images in the Softimage PIC file format. The file can be read as either a 24-bit image (8-bit red, green and blue channels), a 32-bit image (24-bits of RGB and 8-bits of alpha channel) or an 8-bit image containing only the alpha channel. RLE compression is handled.
 PIX (Maya) .pix  Check Check  
This reads in images in the Alias PIX file format. This file format is commonly associated with such Alias products as Maya, Explore and PowerAnimator. The file can be read either as a 24-bit image (8-bit red, green and blue channels) or as an 8-bit image containing only the alpha channel. RLE compression is handled.
 PNG .png CheckCheckCheckCheckCheck 
This reads in images in the PNG file format. PNG (Portable Network Graphics) is a replacement for the GIF format. It is a full-featured (non-LZW) compressed format intended for widespread use. Reads from 1-bit to 32-bit PNG files, including PNG files with interlacing.
 PSD (Photoshop) .psd CheckCheckCheckCheckCheck 
This reads in images in the Adobe Photoshop PSD file format. RLE compression is handled. Imports from 1-bit to 8-bit colormapped images, 8-bit grayscale images, 24-bit RGB images and 32-bit RGBA images. G-Buffer channels are ignored upon import (they are only exported by the Okino rendering software).
 SGI RGB .rgb, .sgi, .bw, .rgba, .inta CheckCheck Check  
This reads in images in the Silicon Graphics RGB file format. It is a complete implementation of the RGB file format, allowing for 8-bit grayscale, 24-bit RGB and 32-bit RGBA input.
 Targa .tga, .targa CheckCheckCheckCheckCheck 
This reads in images in the TARGA file format. TARGA is a common bitmap file format, with good support for many different modes. Supported modes are 1-bit B&W, 8-bit colormapped, 8-bits grayscale, 24-bits RGB and 32-bits RGBA. Run-length compression is handled.
 TIFF .tif, .tiff CheckCheckCheckCheckCheck 
This reads in images in the TIFF format. This TIFF importer, and its equivalent TIFF exporter, are considered the "standard" bitmap import/export converters for Okino software. Handles 1-bit B&W, 5/5/5 colormapped, 8-bit or 16-bit colormapped, 24-bit RGB or 32-bit RGBA files.
 Windows Bitmap .bmp, .dib  CheckCheck Check 
This reads in images in the Microsoft Windows standard BMP file. The file be read as either a 24-bit image (8-bit red, green and blue channels) or as a 1-bit, 4-bit or 8-bit colormapped image.


Arrow Additional Import File Converters


The following table lists additional 2D bitmap import file formats which are made available by way of the Okino Multi-Media Editor and Viewer plug-in module.

 2D Import File FormatExt 32-bit RGBA 24-bit RGB 8-bit 1-Bit B&W
 AFP, AFP Format (IBM Imaging).afp  Check  

The AFP format is part of IBM's document imaging system. It is a raster format, created to add enhanced formatting and indexing capabilities to documents for print applications in finance, retail, insurance and other industries. Support is provided to open MODCA/PTOCA or AFP/PTOCA documents.

This file format does not support stamps or Lossless JPEG compression.

 Dr Halo .cut   Check 

Dr. Halo files are device-independent images. The image is stored in one file (.CUT) and the palette is stored in a separate file (PAL). If the image has no corresponding .PAL file, it is considered a grayscale image.

 EPS, Encapsulated PostScript Raster Images (No Vector Data) .eps CheckCheckCheckCheck

These files are used primarily on PostScript printers. These printers usually offer more variety of fonts and higher resolution than standard laser printers. EPS files will work on any PostScript compatible printer and any end-user application that supports placement of EPS files in its work space.

The image that you read from an EPS file can be either a PostScript raster image or an embedded TIFF image.

For a PostScript raster image, you can read the following bits per pixel: 1, 8, 24.

For an embedded TIFF image, you can read the following bits per pixel: 1, 4, 8, 16, 24, 32.

 Exif Formats (embedded TIFF or JPEG) .exif  Check  

Exif is a standard for image files created with digital cameras and other input devices. The standard is set by the Japan Electronic Industry Development Association, and formally it is called the Digital Still Camera Image File Format Standard.

Exif files contain either uncompressed TIFF images or compressed JPEG (with YUV 4:2:2 sampling) images.

Grayscale is not supported.

 GEM Image.gem    Check

These files are native to the Graphical Environment Manager developed by Digital Research.

 Intergraph Format.itg, .cit    Check

Intergraph is a monochrome bitmap format developed by Intergraph. Support is provided for the RLE and CIT versions of this file format.

This file format does not support stamps or Lossless JPEG compression. For this file format, supports is provided for CCITT G4 and RLE compression.

 Kodak FlashPix.fpx  CheckCheck 

The FlashPix file format was developed through the combined efforts of Eastman Kodak Company, Microsoft Corporation, Hewlett-Packard Company, and Live Picture Inc. It combines the best features of existing formats with object orientation to make the use of digital color images easier.

 Lead 1-Bit Format.cmp    Check

This is a proprietary LeadTools 1-bit compressed format that has better compression and performance than other 1-bit formats.

 MacPaint.mac    Check

These Macintosh Paint files are commonly used for monochrome clip art.

 Microsoft Paint.msp    Check

These files from early versions of Windows are used for black-and-white drawings and clip art.

 Kodak PhotoCD.pcd  CheckCheck 

This is a common high-resolution format for images on CD-ROM. An image file can contain one or more physical resolutions, with fixed dimensions. You can choose which resolution to load, and thus control the size of the resulting bitmap.

 PICT, Macintosh.pct, .pict  CheckCheckCheck

PCT is the format used for Macintosh QuickDraw pictures.

Version 1 and 2 of PCT are supported.

 PCX and DCX, Zsoft .pcx, .dcx  CheckCheckCheck

This is a file format created by ZSoft. This format compresses its image data with the RLE type compression.

 Portable Bitmap Utilities.pbm, .pgm, .ppm  CheckCheckCheck

The Portable Bitmap Utilities consists of Portable Greymap Utilities (PGM), Portable Pixmap Utilities (PPM), and Portable Anymap Utilities (PNM). Their source is the UNIX environment.

For PBM files, you can read the following bits per pixel: 1.

For PGM files, you can read the following bits per pixel: 8 (Grayscale).

For PPM files, you can read the following bits per pixel: 24.

 Presentation Text Object Content Architecture.ptk  Check  

The Presentation Text Object Content Architecture (PTOCA) is the data object used in document processing environments for representing text, which has been prepared for presentation. Each file contains one or more pages of text and is always included as part of a document in a MODCA file. Each page may reference a PTOCA Overlay, which is merged with the text as a background.

There is no default extension.

This format originated at IBM.

This file format does not support QFactor, progressive loads, orstamps or Lossless JPEG compression.

 Scitex Continuous Tone Format.sct, .ct CheckCheck  

The Scitex Continuous Tone file format was developed by Scitex and is used for high-end image processing. The SCT/CT files are used primarily to store CMY and CMYK color space for the image.

The default extensions used by this format are: SCT and CT.

This file format does not support progressive loads, multi-page files, stamps, or Lossless JPEG compression.

 SMP Format.smp    Check

The SMP file contains a 1-bit raster bitmap. It may be uncompressed, compressed using CCITT Group 3 or compressed using CCITT Group 4.

This format was created by Xionics and is used in PixEdit for Techsoft.

This file format does not support QFactor, progressive loads, multi-page files, stamps or Lossless JPEG compression.

 Windows Animated Cursor.ani  CheckCheckCheck

ANI is an animated cursor (animated mouse pointer). This file format is used for reading and storing Windows Animated Cursors. Transparency information is not supported within these files.

 Windows Clipboard.clp  CheckCheckCheck

CLP stands for Microsoft Windows Clipboard. This file format is used to store the contents of the clipboard to disk. The clipboard is an area of memory shared by the Windows operating system, and it is a simple mechanism for exchanging data between applications.

 Windows Icons And Cursors.ico, .cur CheckCheckCheckCheck

Windows Icon (ICO). This is a file format for storing one or more Windows icons. The background color when you read these images is always black.

Windows Cursor (CUR). This is a file format for storing Windows cursors (mouse pointers). Transparency information is not loaded in from these files.

 Wireless Bitmap Format.wbmp    Check

The Wireless Bitmap file format is a 1-bit format used to send graphical information to a variety of handsets. It is terminal independent and describes only graphical information.

 X Windows Dump.xwd CheckCheckCheckCheck

XWD stands for X Window dump. This file format is used to store and restore screen window images. Two versions of this file exist, the X10 window dump and the X11 window dump. These versions differ slightly in the format of the data (i.e. headers and bits per pixel).

The version X10 XWD file cannot have more than 8bpp image data.

For the version X10 XWD files, you can read the following bits per pixel: 1, 4, 8.

For the version X11 XWD files, you can read the following bits per pixel: 1, 4, 8, 16. 24, 32.

 XPicMap Format.xpm  CheckCheckCheck

XPM files are used to store X Window PixMap information to disk. They are capable of storing black-and-white, grayscale, and color images. XPM stores image data in the form of ASCII text formatted as a standard C character string array.

For XPM files, you can read the following bits per pixel: 1, 8, 24.



Arrow Import File Converters using Microsoft DirectX


The following table lists additional video, audio and MIDI import file formats which are made available by way of the Okino Multi-Media Editor and Viewer plug-in module when Microsoft's DirectX is installed. The video files can also be applied as texture maps with Okino's NuGraf rendering software.

 Import File FormatExt Video Audio MIDI-Playback
 Windows Video.avi Check  
This is standard Windows AVI video support by way of the DirectX .avi import mechanism. Requires that Microsoft DirectX be installed on your computer.

Specific frames can also be captured and applied as texture maps within Okino's rendering software.

 MPEG-1.mpg Check  
MPEG-1 is a lossy, lower quality video file format (whereas MPEG-2 is used for DVDs, and MPEG-4 is used for high quality video streaming). See the entries for MPEG-2 and MPEG-4 in the Apple QuickTime table below. Requires that Microsoft DirectX be installed on your computer.

Specific frames can also be captured and applied as texture maps within Okino's rendering software.

 Audio.wav, .mpa, .mp2, .mp3,
.au, .aif, .aiff, .snd
 Check 
Allows for play-back of these audio formats for listening within the Okino Multi-Media Editor & Viewer plug-in module. Requires that Microsoft DirectX be installed on your computer.
 MIDI.mid, .midi, .rmi  Check
Allows for play-back of these MIDI music formats for listening within the Okino Multi-Media Editor & Viewer plug-in module. Requires that Microsoft DirectX be installed on your computer.


Arrow Import File Converters using Apple QuickTime


The following table lists additional QuickTime video, audio, image and Macromedia Flash import file formats which are made available by way of the Okino Multi-Media Editor and Viewer plug-in module when Apple's QuickTime v6 or newer is installed. The video, image and Flash files can also be applied as texture maps with Okino's NuGraf rendering software.

 Import File FormatExt Video Bitmap Audio Flash-Video
 QuickTime Movies .qt, .mov, .mtv Check   
Allows for play-back of QuickTime movies within the Okino Multi-Media Editor & Viewer plug-in module. Requires that QuickTime v6 or newer be installed on your computer.

Specific frames can also be captured and applied as texture maps within Okino's rendering software.

 MPEG-1, 2 and 4.mpg, .mpeg Check   
Allows for play-back of MPEG-1, MPEG-2 and MPEG-4 movies within the Okino Multi-Media Editor & Viewer plug-in module. MPEG-2 and MPEG-4 are optional components which must be first purchased from Apple Computer. Requires that QuickTime v6 or newer be installed on your computer.

Specific frames can also be captured and applied as texture maps within Okino's rendering software.

 Image Formats.mac, .qtif,.qif, .qti, .fpx  Check  
Allows for loading of these named bitmap file formats within the Okino Multi-Media Editor & Viewer plug-in module. Requires that QuickTime v6 or newer be installed on your computer.
 Audio Formats.wav,.mp3,.au,
.aif,.aiff,.snd,.sf2
  Check 
Allows for play-back of these audio formats for listening within the Okino Multi-Media Editor & Viewer plug-in module. Requires that QuickTime v6 or newer be installed on your computer.
 Macromedia Flash .swf    Check
Allows for play-back of Macromedia Flash files within the Okino Multi-Media Editor & Viewer plug-in module. Requires that QuickTime v6 or newer be installed on your computer.

Specific frames can also be captured and applied as texture maps within Okino's rendering software.