Bl
Bl
Bl
Bl
Bl
You are here:   Home »  Products »  PolyTrans|CAD+DCC  
Bl

Home > Supported File Formats > Bentley AutoPLANT to OpenFlight


How to convert Bentley AutoPLANT to OpenFlight (.flt)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Bentley AutoPLANT

Bentley's AutoPLANT is the premier plant design software used around the world. It provides plant engineers and designers with a complete set of integrated software applications that are highly intuitive and easy to use. AutoPLANT uses the Autodesk ObjectARX technology.

To convert from AutoPLANT to Okino software:

  1. 1) Install the Bentley AutoPLANT Object Enabler into AutoCAD. Once enabled, import the DWG file from AutoPLANT into AutoCAD then re-export to the DWF-3D file format. Read the DWF-3D file into Okino software.

  2. 2) Import the DWG file into Autodesk Navisworks then re-export to DWF-3D file format. Read the DWF-3D file into Okino software.

     

OpenFlight

OpenFlight is an industry standard realtime 3D scene description format developed, owned and maintained by Presagis, Inc. OpenFlight is the most widely used file format for visual simulation databases and is supported by dozens of vendors of realtime 3D tools. Military visual simulation includes battle simulation, fighter jet flight simulation, tank simulation. Visual simulation also includes geospecific terrain for accurate realtime fly through of regions of the planet.

In visual simulation, OpenFlight is the defacto standard format. OpenFlight is also prevalent in the PC animation and modeling communities for optimizing and tagging 3D data for realtime playback. As application examples, in the visual simulation industry OpenFlight is the format for entire worlds. In the entertainment industry it is widely used for level building in realtime games and in the AES or urban simulation industries it is used to organize and optimize scenes for realtime walkthroughs.