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Home > Supported File Formats > AVEVA to Okino Transfer File


How to convert AVEVA (PDMS,Marine,E3D) to Okino Transfer File (.bdf)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

AVEVA

AVEVA is the world's leading engineering IT software provider to the plant, power and marine industries.

Okino has a long direct and indirect relationship with AVEVA and its customers. One of Okino's core competencies & specialties is in the conversion of super-ultra-massive 3D models to downstream programs which simply cannot handle those models (such as 3ds Max, Cinema-4D, Maya, Unity, Unreal, etc.).

Connection from AVEVA PDMS, AVEVA Marine or AVEVA E3D to Okino software is best handled either via the DWF-3D file format or the ZGL file format. Please refer to either of these importers and their corresponding tutorial on 'How to Import from Ultra-Massive AVEVA PDMS & AVEVA Marine Models'.

As another secondary method of converting AVEVA PDMS .rvm, PDMS DGN and Intergraph PDS/DGN/DRI files, you can load those file types into Autodesk Navisworks, convert to DWF-3D files, and import into Okino software via our DWF-3D importer. This works very well and is a highly optimized + highly refined Okino conversion pipeline.

     

Okino Transfer File

The Okino .bdf file format is the native format used by Okino's PolyTrans and NuGraf products. It is a "snap shot" of the core Okino 3D scene graph database and in essence is a super-set of the capabilities of most 3D files formats. It is the preferred and best file format to use when converting data between 3ds Max (via the PolyTrans-for-3dsMax native plug-in system) and Maya (via the PolyTrans-for-Maya native plug-in system).