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Home > Supported File Formats > AVEVA to WinCaps III


How to convert AVEVA (PDMS,Marine,E3D) to WinCaps III (DENSO Robotics)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

AVEVA

AVEVA is the world's leading engineering IT software provider to the plant, power and marine industries.

Okino has a long direct and indirect relationship with AVEVA and its customers. One of Okino's core competencies & specialties is in the conversion of super-ultra-massive 3D models to downstream programs which simply cannot handle those models (such as 3ds Max, Cinema-4D, Maya, Unity, Unreal, etc.).

Connection from AVEVA PDMS, AVEVA Marine or AVEVA E3D to Okino software is best handled either via the DWF-3D file format or the ZGL file format. Please refer to either of these importers and their corresponding tutorial on 'How to Import from Ultra-Massive AVEVA PDMS & AVEVA Marine Models'.

As another secondary method of converting AVEVA PDMS .rvm, PDMS DGN and Intergraph PDS/DGN/DRI files, you can load those file types into Autodesk Navisworks, convert to DWF-3D files, and import into Okino software via our DWF-3D importer. This works very well and is a highly optimized + highly refined Okino conversion pipeline.

     

WinCaps III

WINCAPS III, by DENSO Robotics, is offline programming software which enables users to conveniently program a robot from a remote PC without operating the robot. DENSO is a leader and pioneer in manufacturing automation, including the design and manufacturing of industrial robot arms, since the 1960s.

Conversion from Okino software into WinCaps III is best done with the either VRML2 or DirectX file formats. If one has to be chosen over the other, VRML2 is a generally better file format than DirectX but both will convey the same data as required by WinCaps III.