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Home > Supported File Formats > Form/Z to OpenGL C Code


How to convert Form/Z (.fmz,.fml) to OpenGL C Code (.cpp)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Form/Z

Form/Z is one of those power house 3D modelers with a deep history. It is a general-purpose solid and surface modeling software which offers 2D/3D form manipulating and sculpting capabilities.

Okino has known of, and associated with, Form/Z since 1994. Being a top notch modeler it has many methods to export 3D geometry data to Okino's conversion software. Of note are: ACIS SAT, DXF/DWG, IGES, STEP, STL, VRML and Wavefront OBJ.

     

OpenGL C Code

OpenGL is a cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

Okino's OpenGL export converter writes out the scene database as a C code program in the Open GL scene description language. The resulting program can then be compiled and used to draw the 3D database directly using OpenGL. The database is output as a series of polygons with vertex positions, normals, colors and texture coordinates. In addition, the surface definitions (materials) associated with each polygon is used to set up the OpenGL shading parameters. Please note that each object is output as a separate C code function in the resulting file.