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Home > Supported File Formats > Fusion 360 to Blender


How to convert Fusion 360 to Blender (.blend)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Fusion 360

Fusion 360 is a cloud-based CAD, CAM, CAE design software application, developed by Autodesk. It was first introduced in 2013. It has built-in capabilities to do 3D modeling, simulation and documentation. It can manage manufacturing processes such as machining, milling, turning and additive manufacturing. It also has electronic design automation (EDA) features, such as schema design, PCB design and component management.

Converting from Fusion 360 into Okino software can be handled by one of many file formats, such as: Autodesk Inventor .ipt, DXF/DWG, FBX, IGES, OBJ, SAT, SketchUp or STEP AP214. STEP is preferable.

Converting from Okino software into Fusion 360 can be handled in one of many ways, such as: FBX, Rhino .3dm, DXF/DWG (not recommended), Wavefront OBJ and SketchUp SKP.

     

Blender

Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. Blender v1.0 was first released in January 1995.

Based on decades of hand's on experience with Blender, 3D files can be imported and exported between Okino's conversion software and Blender using COLLADA. Second runner-up would be FBX. Okino software allows for the conversion of all major 3D DCC, animation, CAD, MCAD, GIS and AEC files for Blender usage. The .blend native file format is not directly supported.