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Home > Supported File Formats > Teamcenter to Blender


How to convert Teamcenter to Blender (.blend)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Teamcenter

Siemens Teamcenter software is a modern, adaptable product lifecycle management (PLM) system that connects people and processes, across functional silos, with a digital thread for innovation.

Converting between Okino software and Siemens Teamcenter, without doubt, is always to be done with the Okino JT import/export converter modules. Okino has long been a provider of JT conversion software since the 'JT Open' initiative first started at Siemens. Teamcenter has been a favourite source of 3D model data with Okino customers for many decades.

     

Blender

Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. Blender v1.0 was first released in January 1995.

Based on decades of hand's on experience with Blender, 3D files can be imported and exported between Okino's conversion software and Blender using COLLADA. Second runner-up would be FBX. Okino software allows for the conversion of all major 3D DCC, animation, CAD, MCAD, GIS and AEC files for Blender usage. The .blend native file format is not directly supported.