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Home > Supported File Formats > Tekla Structures to OpenGL C Code


How to convert Tekla Structures (Tekla) to OpenGL C Code (.cpp)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Tekla Structures

Tekla Structures is 'Building Information Modeling' (BIM) software that enables the creation and management of accurately detailed, highly constructable 3D structural models regardless of material or structural complexity. Tekla models can be used to cover the entire building process from conceptual design to fabrication, erection and construction management. Tekla 'Xsteel' is included within the Tekla Structures package.

3D export file formats of Tekla Structures & Xsteel which are supported by Okino software are: Microstation DGN, DXF/DWG, IFC, IGES, SketchUp and STEP AP214.

     

OpenGL C Code

OpenGL is a cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering.

Okino's OpenGL export converter writes out the scene database as a C code program in the Open GL scene description language. The resulting program can then be compiled and used to draw the 3D database directly using OpenGL. The database is output as a series of polygons with vertex positions, normals, colors and texture coordinates. In addition, the surface definitions (materials) associated with each polygon is used to set up the OpenGL shading parameters. Please note that each object is output as a separate C code function in the resulting file.