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Home > Supported File Formats > Houdini to FlexSim


How to convert Houdini to FlexSim?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Houdini

Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS software tools. Houdini is most commonly used for the creation of visual effects in film and television.

Being both from Toronto, Okino has known the original 3 developers of the PRISMS/Houdini software since 1991 and have kept a close relationship with some of them. Given the very niche markets into which Houdini has been sold since the mid 1990s, we do not get many requests for the conversion of data in or out of Houdini compared to our primary 3dsMax/Maya/Cinema-4D daily requests. Nevertheless, we developed our FBX and COLLADA converter modules to be compliant with the Houdini software.

     

FlexSim

FlexSim Simulation Software, developed by FlexSim Software Products, is one of the more powerful tools for modeling, analyzing, visualizing, and optimizing any imaginable process - from manufacturing to supply chains, abstract examples to real world systems, and anything in between.

Okino has long been a key provider of high quality and robust conversion solutions to FlexSim users. The technically best way to move 3D assets into FlexSim, via Okino's conversion software, is with the VRML1 file format. FlexSim also supports the 3ds, DXF, STL and SketchUp file formats.