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Home > Supported File Formats > glTF to OpenFlight


How to convert glTF to OpenFlight (.flt)?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

glTF

As described more extensively on Okino's dedicated glTF converter page, glTF is a newer 3D file format designed for the "last mile" of efficient, real-time delivery of 3D assets for Web-based browsers, AR/VR applications and gaming applications, amongst others. It is generally not to be considered as a long term and high fidelity 3D data storage format (such as FBX, COLLADA or VRML2) but rather an efficient transmission and viewing 3D file format. It has begun to gain good traction in recent years.

glTF stands for Graphics Language Transmission Format. glTF is intended as a vendor-neutral distribution format for 3D content, bridging the gap between 3D content creation tools and applications displaying 3D graphics. It is fully graphics API and operating system-independent.

Okino has one of the most extensively developed and refined implementations of glTF for both import and export.

     

OpenFlight

OpenFlight is an industry standard realtime 3D scene description format developed, owned and maintained by Presagis, Inc. OpenFlight is the most widely used file format for visual simulation databases and is supported by dozens of vendors of realtime 3D tools. Military visual simulation includes battle simulation, fighter jet flight simulation, tank simulation. Visual simulation also includes geospecific terrain for accurate realtime fly through of regions of the planet.

In visual simulation, OpenFlight is the defacto standard format. OpenFlight is also prevalent in the PC animation and modeling communities for optimizing and tagging 3D data for realtime playback. As application examples, in the visual simulation industry OpenFlight is the format for entire worlds. In the entertainment industry it is widely used for level building in realtime games and in the AES or urban simulation industries it is used to organize and optimize scenes for realtime walkthroughs.