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Home > Supported File Formats > Vectorworks to glTF


How to convert Vectorworks (.vwx) to glTF?


PolyTrans|CAD+DCC performs mathematically precise CAD, DCC/Animation, GIS and BIM 3D file conversions into all key downstream 3D packages and file formats. Okino software is used and trusted throughout the world by many tens of thousands of 3D professionals in mission & production critical environments, backed by respectable personal support directly from our core development team.

     

Vectorworks

Vectorworks is a computer-aided design (CAD) and Building Information Modeling (BIM) software program developed by Nemetschek Vectorworks that is used for drafting, technical drawing and 3D modeling. Vectorworks offers 2D, 3D, production management, and presentation capabilities for all phases of the design process.

Vectorworks exports to various 3D file formats with varying degrees of integrity. There are several "best conversion" methods from Vectorworks which will retain the geometry, part naming, assembly hierarchy, materials and texture map associations.

Based on real tests of complex Vectorworks models, you can export the model from Vectorworks using the Cinema-4D .c4d, COLLADA .dae, FilmBox .fbx and/or DWF-3D .dwf file formats. Please make sure to choose the correct Vectorworks export radio button option to retain the class structure (so that the part naming and assembly hierarchy is exported).

     

glTF

As described more extensively on Okino's dedicated glTF converter page, glTF is a newer 3D file format designed for the "last mile" of efficient, real-time delivery of 3D assets for Web-based browsers, AR/VR applications and gaming applications, amongst others. It is generally not to be considered as a long term and high fidelity 3D data storage format (such as FBX, COLLADA or VRML2) but rather an efficient transmission and viewing 3D file format. It has begun to gain good traction in recent years.

glTF stands for Graphics Language Transmission Format. glTF is intended as a vendor-neutral distribution format for 3D content, bridging the gap between 3D content creation tools and applications displaying 3D graphics. It is fully graphics API and operating system-independent.

Okino has one of the most extensively developed and refined implementations of glTF for both import and export.