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|Quick Jumps to the CINEMA 4D Importer Online Documentation|
The full Okino CINEMA 4D importer documentation can be accesssed through the following links and by clicking on any of the dialog box screen snapshots:
Importer dialog box descriptions:
Selective Loading Optimizations Materials & Textures Floor & Sky Objects Animation
|! ! ! ! IMPORTANT INFORMATION TO KNOW ! ! ! !|
The source .c4d files should ideally be re-saved from a most recent and up to date copy of MAXON's CINEMA 4D program and with the "Save Polygon Objects for Mélange Exchange" checkbox enabled. This checkbox is accessible within the CINEMA 4D program via the Edit / Preferences dialog box, and the Document panel. Older .c4d files with only mesh geometry in them should load ok, but any other files with procedural geometry or deformed objects will not load any data unless first re-saved with this checkbox enabled.
|Alternative Methods to Import 3D Files From CINEMA 4D|
As alternative, or backup, conversion methods from CINEMA 4D, you can use FBX or Collada as possible conversion paths from CINEMA 4D to Okino software. However, in most cases, you will find the Okino conversion method via native .C4D files to be more much refined, intelligent and with better results.
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