The following is a small, selective sub-list of notable corporate
development companies that have registered their Okino PolyTrans or NuGraf.
These programs are being used by tens of thousands of the top Fortune 1000
companies, ranging from companies such as Microsoft and Corel, to high-end movie/multi-media production companies
such as ILM, PIXAR and Walt Disney, to all major world-wide militaries and government institutions,
to all well known research institutes and universities, to all major game companies such as Atari and Nintendo, and many
others. In general, if a company works with 3D then most probably they own or at least use
Okino software. This list does not include any products assigned to personal users or personal users
who have purchased software for their employers, to protect their identities.
The list is broken down into the following general categories:
Please keep these notes in mind when reviewing the user list:
This is a small, selective list of some of our users.
Many of our sales are sent to individuals who work in well known
companies but do not list the company name on the sales order (this is
particularly true for industrial design firms). We have only listed the companies who are
generally well known.
If we had to list all of our well known users in this list we would have to hire on a full time person to maintain and research this list!
Demographic Percentage Breakdowns
It is fairly common for CAD software vendors to provide a breakdown of their user base
by Fortune 100 companies, Global 100 companies, and so on. For those interested, we provide
this breakdown as follows (based on our customers who actually registered their names with us).
However, as interesting as these statistical numbers are, the
majority of our user base is composed of people like yourself -- basically anyone and
everyone who deals with 3D graphics.
Fortune 100 Companies, 24 of 100
Walmart, GM, Ford, General Electric, IBM, HP, Boeing, Time Warner, Proctor & Gamble,
Johnson & Johnson, Microsoft, Lockheed Martin, United Technologies, Intel, Northrop Grumman, Walt Disney,
Motorola, Honeywell, Caterpillar, FedEx, Aloca, EDS, Coca-Cola and Bristol-Myers Squibb.
The remainder are companies who do not necessarily deal in 3D graphics, such as a large number of
insurance, credit, drug and retail related companies.
Global 100 Companies, 36 of 100
Walmart, BP, Shell Group, GM, DaimlerChrysler, Toyota, Ford, General Electric, Volkswagon,
Nippon T&T, IBM, Siemens, Hitachi, Matsushita, Honda, HP, Nissan, Samsung Electronics,
Peugeot, Sony, Tesco, BMW, Toshiba, Boeing, Proctor & Gamble, Renault, Unilever, Robert Bosch,
Thyssen, Costco, Johnson & Johnson, BASF, Hyundai, NEC, Fujitsu and Time Warner.
Top 21 Defense Contractors
Lockheed Martin, Boeing, Northrop Grumman, BAE Systems, Raytheon, General Dynamics,
Thales, EADS, United Techologies, L-3 Communications, Honeywell, Computer Sciences Corp.,
Science Applications International Corp., General Electric, Halliburton, Mitsubishi,
Rolls-Royce, Alliant Techsystems, DCN and United Defense Industries.
Missing or unregistered: Finmeccanica Italy
Top 17 Automotive OEM Manufacturers
GM, DaimlerChrysler, Ford, Toyota, Volkswagon, Honda, Peugeot, BMW, Nissan, Renault, Hyundai,
Mitsubishi, Audi AG, Volvo, Mazda, SKODA and Man AG.
Animation, Production & Multi-Media Companies
There is no definitive, income-ranked list of animation, production & multi-media
companies that we are aware of. Our list of users who fall into this category are so
numerous that you are best to just scan through this long WEB page. CAD data to animation
package data repurposing, and cross animation package conversion, are two of Okino's
industry leading and standard offerings.
The Fortune 100 and global 100 lists were obtained from Fortune magazine.
The top 21 defense contractor list was obtained from U.S. Pentagon's current top 100 list.
The automotive list was obtained from "Industry Week" magazine.
Why So Many Users?
If you have never heard of Okino, or used our software, then you may ask: what has made Okino software so popular over the years? We feel it comes down to any number of factors:
We personally guarantee the robustness our conversion software. That's simply something you never hear these days. How can we do this? Because our software simply works. Statistics apply to the robustness of Okino software: it is in use by so many people, for so long, that each year the odds of errors occuring in specific modules reduces down to zero. Even if errors are encountered, we will often have them fixed and returned to customers within a day or less on average.
We are well known for dealing one-on-one with each and every customer. We don't walk out the door at 5pm. We personally know thousands of our customers by first name, email address and company background -- those visiting the Okino booth at Siggraph each year know this from first hand experience.
We have sold our software to so many companies that we have become knowlegable in all of the most common answers and problems dealing with 3D data translation. Our customers can 'tap' our knowledgebase simply by sending a quick email to email@example.com at any time.
We provide quick support for our software direct from the main management team and senior developers, and not from online forums or untrained front-line tech support people. You will always get a very informed answer on your first or second email to Okino.
We typically allocate (at least) 4 to 6 man months of time to the development, evolution and refinement of each converter until they closely mimic the source/destination animation system. Most of our converters have been in continual development and refinement for many years, some of our best since 1988. Special conversion pipelines such as PolyTrans-for-MAX and PolyTrans-for-Maya have had dedicated developers working on them every day for the last decade.
We have always had the most cost effective prices for CAD conversion software, usually 1/2 to 1/10th the going industry average. Even at these lower prices, we provide the best CAD converters available.
We provide free support and a very liberal upgrade/maintenance policy. Most of the software industry provides 30 days free support and upgrades, then expensive maintenaince plans or per-minute phone support -- not at Okino.
And you can read our "top 10 reasons" to buy our software on this page.
Okino has long been a primary innovator and provider of 3D data translation software,
pioneering the concept of universal, bidirectional and robust conversion of 3D asset
data between all the main CAD, DCC and VisSim file formats and programs. Okino's
PolyTrans was the first to provide bidirectional animation conversion amongst all 3D animation
programs & related file formats (3ds Max, CINEMA 4D, Maya, Softimage, Lightwave,
DirectX, U3D, Collada, FBX, BVH, VRML2/X3D, XAML-3D and more), the first to bring cost
effective and fully robust CAD converters to the masses, the first to provide dedicated &
native 3D converter systems for 3ds Max & Maya (well before they became popular), the
first to provide complete scene content conversions with 'Load & Render' capabilities,
the first to provide accurate, working & guaranteed skinning + skeleton conversions
(now amongst 3ds Max, CINEMA 4D, Maya, Softimage, Lightwave, DirectX, FBX, U3D, Collada, etc), the
first to provide support for all major 3D file formats in their native forms, and
the list goes on. PolyTrans, and its elder NuGraf, have affected the lives and work
of a significant number of people and companies in the 3D graphics world, reducing their
workload considerably (no need to recreate 3D assets from scratch), allowing companies
to keep fewer but more specialized 3D artists on staff (no need to retrain them for
another 3D animation package), creating bidirectional 3D pipelines where no such
capability existed before, and by having Okino staff provide very personal and
hands-on tech support.
Short List, From Current PolyTrans Brochure
The following is the current short list of notable users found in our PolyTrans product brochure. An equal number of users were chosen per market segment so not to bias one market segment over another.
Animation, Production Studios, 3D Effects Companies
Adaptive Media, Aldis Animation, Amaze, Animal Logic, Animation Science, Applied 3D Science, Argonaut, Arkitek Studios, Aardman Animations, BBC tv, Blur Studios, BrainCell Pictures, Broadsword Interactive, CBC Canada, Caribiner, CG2, Cirring Interactive, Cinemagic, Cinesite, Crambambouli, Creatures, Criterion, Crush Interactive, Dawn Interactive, Deutsche tv, Digital Anvil, Digital Artworks, Digital Forays, DNA, Dream Team, Disney Interactive, Digital Animations, DreamWorks Interactive, Encore Video, Enthed Animation, Entertainment Design Workshop, Evermore Entertainment, Flying Spot, FOX Studios, Framestore, Frantic Films, Fun Key Studios, GestureTek, Gigawatt Studios, Granda tv, Grollier, Head Games, Hiero Graphics, HumanCode, ICON, ILM, Infobyte, Imagine Interactive, In-Media, Interactive Media, Lionhearth, Looped Picture, Marathon, MindInMotion, Mirashade, National Geographic tv, NBC, NFB Canada, Pacific Title, Paradigm Productions, Pixel Liberation Front, P.I.X.A.R, Praxis Films, Quantum 3D, Rainmaker Entertainment, Red Lemon Studios, Riot, Sony Interactive, Tangerine Films, Tokyo Broadcasting, TOSC, Toybox, Vantage Point Imaging, VFX Interactive, Viewpoint Digital, Visual Approach, Walt Disney, Warner Brothers, Weta Digital, Westwood Studios, WildTangent.